Roundtables

Four New Roundtable Leaders Announced for #DICECannes 

4 new roundtable topics from have just been announced!  Join leaders from as they share their thoughts on the future of the video games industry. Roundtables facilitate new networking opportunities that will enrich the attendee experience with compelling topics which will be explored from the varied perspectives of table participants. This is an excellent networking opportunity paired with premier idea sharing. Click here for more information on the Roundtables.

Mike Bithell

Mike Bithell

CEO and Founder, Bithell Games 
Checking in on Cheap Games, Bundles and Deep Discounts in 2018
Bithell will be leading a discussion around competitive pricing amongst premium games. Where are people having successes, where are challenges emerging?
Chris Charla

Chris Charla

Director - ID@Xbox, Microsoft
Maximizing Sales and Discovery on Digital Platforms 
Share your best practices for maximizing sales and discovery on digital platforms, learn what works and what doesn’t? How can you best evaluate sales and the games environment in a post-Steam Spy world? Let’s talk with each other and find out! We’ll talk about marketplaces as well as non-marketplace ways to break through.
>Hendrik Lesser

Hendrik Lesser

Chairman, EGDF
Loot Boxes Under Fire: What’s Next if Europe Pulls the Plug on Purchasable Boxes?
Gambling or gaming? Recent legislation and court rulings in EU countries like Belgium have alerted our industry, as it could be the final curtain for microtransaction-based loot boxes. While different EU bodies seriously struggle to come up with a harmonised regulation, the current state of loot box law in Europe is a patchwork. Chat with Lesser about the state of legislation and what it means for developers and publishers. Discuss new means to replace the microtransaction economy in case the EU should fully pull the plug on loot boxes in games.
Attila Szantner

Attila Szantner

Co-Founder and CEO, Massively Multiplayer Online Science
Videogames: Our Hope for the Future
Advancements in AI and machine learning predict major changes in society, changes that can manifest in a substantial portion of the population being left without a meaningful job and occupation. As Yuval Noah Harari, author of Sapiens: A Brief History of Humankind proposes: it may be the case that videogames will provide us with new goals in the virtual spaces so that we don't lose our sanity of not having to do anything in the real world. This would reposition the strategical place of videogames in our societies. Will videogames be even more core to our lives? Let's discuss how we see the role of videogames in the maybe not so distant future.

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