Flint Dille

Flint Dille

Creative Lead

Niantic Labs

Flint Dille is currently creative lead on Google's real-world mobile game, Ingress, authoring Social Storm for DARPA, world building at DreamWorks Animation, as well as co-writing Primacy, the third installment of the Autocracy graphic novel trilogy from IDW.†

His career started by turning toys into TV shows and films with G1 Transformers, G.I. Joe, Inhumanoids, and Visionaries. Flint has designed games with Gary Gygax and written movies for Steven Spielberg. He has sold game design documents as feature films twice (Venom, Dimension 2006; and Agent in Place, Lionsgate 2010). Flint created the Comics Module for TSR, a comic book format that contained both role-playing and tabletop gaming content way before transmedia. His Agent 13 novels are in feature film development. He directed the interactive movie Terror T.R.A.X., which became a television pilot for Fox, as well as Dragonstrike, one of the first hybrid film projects. Flintís graphic novel for Diablo III: Book of Cain, charted on the NYT, and his digital Transformers comic, Autocracy, was 2012's best selling digital-only comic.†

Deemed by the Writer's Guild of America to be the Most Published Game Writer in the World, Flint has twice won Game Script of the Year (Riddick: Escape from Butcher Bay, (with JZP), and Dead to Rights), and was nominated for Ghostbusters and Dark Athena. He has multiple platinum titles and has worked on crown jewel franchises, including James Bond, Mission: Impossible, Tiny Toons, Batman: Rise of Sin Tzu (Guinness Book of videogame records for creating the first Batman villain outside of the comics), and has also penned novelizations for properties such as Superman, Dungeons & Dragons, Teen Titans, and Scooby-Doo.†

Flint has a degree in Ancient History from U.C. Berkeley and an MFA from USC and has taught a class on alternate reality games at UCLA film school. His follow-up book to his The Ultimate Guide to Video Game Writing and Design is tentatively titled The Blur.