Andrew Parsons

Andrew Parsons

Devolver Digital

I first entered the games industry via an internship at Take 2’s “Gathering of Developers” back in 2003 (coincidentally the embryonic form of Devolver Digital). After leaving university, stints in PR then Marketing eventually led to a game design position, which is where I stayed for the next few years. After working with many talented people in studios such as Firefly, Codemasters and Curve, I was eventually lured back in to the “publishing” world of Devolver Digital in 2013.

These days I spend my time finding ways to help our developers do whatever it takes to become masters of their own destiny and leave us in the dust. Onwards- to Fortune and Glory…