Why AI Should Replace Us... And How It Won't
Our pursuit of seemingly endless content has made us dependent on and vulnerable to the rapid rise of generative AI. Creative companies can either fall prey to it or decide to embrace it as an essential tool for more humane and fluid creative and production workflows. In this talk, Oddworld Inhabitants' Partner Bennie Terry III and immersive content expert Kris Severson discuss the current state of generative AI and its impact on the creative industries and ways to harness hand crafted visual mastery with the depth scalability of generative AI.
Kris is a game industry veteran with expertise in immersive (VR/MR/AR) technologies. She has held strategic leadership positions at Meta, Sony PlayStation and Rockstar Games. She currently works with Carbon Studios, a VR studio developing Auctoria AI, and also works in the emerging field of therapeutic gaming at DeepWellDTx and consults for Games for Change and Tilt Five (AR tabletop gaming). She has a passion for immersive social impact initiatives.