Gaming with a Purpose: Empowering Players through Citizen Science
Over the last eight years, an unlikely marriage has formed between AAA games and crowdsourced citizen science. Players of EVE Online and Borderlands 3 were introduced to new in-game features through which players can resolve scientific challenges through EVE Online: Project Discovery and Borderlands Science, which engaged over 5 million players, amassed over 700 million scientific data analyses, and were praised by worldwide media in coverage from the New Yorker to the front-page of Nature Biotechnology, becoming two of the most active and impactful citizen science projects to serve science.
During this talk, panelists will discuss the story of how games and gamer communities can manifest themselves as a force for good in the world through lessons of community building and engagement, employee retention through real-world impact, and a pipeline to acquire new and ethically motivated employees.
Bio:
Attila Szantner is CEO and Co-Founder of the Swiss citizen science / video game innovator start-up Massively Multiplayer Online Science, recipient of the Innovation Award of the University of Geneva. Attila has dedicated his last decade to bring scientific research and videogames closer together, setting up major collaborations between academia and the videogame industry to manifest the enormous potential in games to be a force for good, a benefit for the broader society and a powerhouse to help scientific research.